3D Animator

Beijing, China
Fulltime
RJD / 03
Description:

A game needs to be convincing across the timeline, the key of which is animations. No matter it is characters, objects, kinetics or particle effects, good animations can even make a teapot look alive. We hope you understand all kinds of classic expressions of animations, and express it with exceptional skills. This position not only requires you to utilize the animation skills you acquired from school or previous works, we also want you to make the animations better and the work more efficient with more advanced techniques.

Responsibilities:
  • Create 2D/3D storyboards for early stages
  • Create 2D/3D character/object animations
  • Create rigging of 3D objects, and discuss the viability with engineer team
  • Participate in the motion capture processes
Requirements:
  • A passion for gaming
  • Familiar with linear and non-linear creation styles of animation
  • Familiar with the bindings of human/animal skeletons
  • Knows how to deal with common technical problems such as volume collapse and expansion
  • Understand state machine and mixed engine action mechanism
  • Strong self-motivation and self-learning skills
Bonus Points:
  • Took part in the complete creation process of an AAA game
  • Familiar with Unity or Unreal engines
  • Familiar with the optical or inertial motion capture process
  • Familiar with the particle or dynamics systems with any 3D tools
Quest Items:
  • Resume
  • Portfolio
APPLICATION
You can also send a resume email directly if you have problems using the application form

Careers@recreate.games



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